![]() Menu option to add a new node input and create an additional level-of-detail location to store its scene. The parameter grouping for the node inputs. ![]() Each node input creates a level-of-detail location below this location, which stores the lodRange attributes for that input. The scene graph location where the level-of-detail group is placed. The name of the level-of-detail group location that is created at the hierarchyTargetLocation. The place in the node graph where you want to assign child locations to a level-of-detail range.Īdd numbered input ports (input1, input2) by adding inputs in the node's parameters. Each node input that requires an LOD range must be added as an additional input using the inputs > Add > Add Input menu option. ![]() When pointed at a location, the children are assigned a level of detail (LOD) range for each node input.
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